Minimal patch to get chromium to compile with widevine support. Exactly the same as -r1, but we now need to patch ninja to pretty please not terminate our build. caveat emptor: it's in no way clear that building chromium this way is safer, from a security perspective, than whatever Google Chrome does. Upstream appears to be cooking up a code-signing trust-chain which may protect users against malicious cdm blobs; I doubt we benefit from these using this kludge. Ideally, someone would look into this more carefully than I have ... tbh as soon as I got my "stories" back, I pretty much lost interest :) -gmt -- --- a/third_party/widevine/cdm/stub/widevine_cdm_version.h +++ b/third_party/widevine/cdm/stub/widevine_cdm_version.h @@ -10,6 +10,7 @@ #include "third_party/widevine/cdm/widevine_cdm_common.h" +#define WIDEVINE_CDM_VERSION_STRING "unknown" #define WIDEVINE_CDM_AVAILABLE #endif // WIDEVINE_CDM_VERSION_H_ --- a/third_party/widevine/cdm/BUILD.gn +++ b/third_party/widevine/cdm/BUILD.gn @@ -11,7 +11,7 @@ import("//third_party/widevine/cdm/widev # Internal Cast builds set enable_widevine=true to bring in Widevine support. # TODO(xhwang): Support component updated CDM on other platforms and remove this # assert. -assert(!enable_widevine || is_win || is_mac || is_chromecast, +assert(!enable_widevine || is_win || is_mac || is_chromecast || is_linux, "Component updated CDM only supported on Windows and Mac for now.") widevine_arch = current_cpu